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PROJECT

Starduino: 8-Bit Super Mario Tree Topper

By Adafruit Industries

Let's build an 8-bit tree topper! This project uses the GEMMA to run a NeoPixel ring stuffed inside a 3D printed Mario star.

BLOG

How To Pick The Best Microcontroller For Your Project

By bekathwia

Discover the key factors to consider when selecting a microcontroller for your electronics projects.

PROJECT

Which CircuitPython Board is Right for You?

By Adafruit Industries

Pick a feature and find your board!

BLOG

NeoPixel Halloween Costume - Tips for Costume Electronics

By bekathwia

NeoPixel technology adds a touch of magic to Halloween costumes. Discover expert tips for adding dazzling lights and effects to your costume electronics.

PROJECT

Color-sensor Driven NeoPixel Dress

By Adafruit Industries

Light up the dance floor with a gradient color pattern driven by the colors around you!

PROJECT

NeoPixel Tiara

By Adafruit Industries

Wear a crown of LEDs for your birthday or prom!

PROJECT

Gemma Firewalker Lite Sneakers

By Adafruit Industries

Your new favorite LED sneakers.

TUTORIAL

Getting Started with Microsoft MakeCode Maker

By Maker.io Staff

This article introduces you to the online simulation and coding app, and provides an overview of the most important features.

BLOG

Python on Hardware

By Maker.io Staff

A whole generation of programmers have now grown up with the web, where JavaScript is the de facto language for creating dynamic user interfaces and managing databases.

PROJECT

Make It Glow How to Solder NeoPixels, A Beginner's Guide

By Adafruit Industries

This guide is for beginners who are ready to take the next step in DIY electronics: putting that soldering iron to use to add NeoPixel or other addressable LEDs

PROJECT

Mini Pinball Table with Gemma M0

By Adafruit Industries

Use CircuitPython and the Gemma M0 to control iPad pinball built into an extruded aluminum mini table!

PROJECT

CompuCanvas 101 - Transitions

By Adafruit Industries

I'll walk you through the process of constructing a CompuCanvas type system, designing characters and scenes on canvas using functional computer systems.