When the Development Kit is turned on, it checks the timers in the attribute blocks to see if the images are to change by pressing down on the OLED pushbutton device or by a timing sequence. Switch #1 will display images at address 0001 and switch #2 at address 001F. If all attributes for address 0001 and 001F are zero, the input for the attributes determine how the Development Kit will display and change the images. Each image from the current address through the EP1 address will sequentially be displayed for the amount of time indicated by T1V and T2V. After the controller displays the images from EP1, it checks the attributes of SP1 and SP2 and does the following. For switch #1, if SP1 is not equal to 0000 the image is displayed on switch #1 and becomes the active attribute. If SP1 is 0000, there are no changes unless the loop belongs to switch #1, in which case the loop will start at beginning of the address. For switch #2, if SP2 is not equal to 0000 the image is displayed on switch #2 and becomes the active attribute. If SP2 is 0000 there are no changes unless the loop belongs to switch #2, in which case the loop will start at the beginning of the address. Timing attributes allows the user to run video, slide shows and even screen savers. Any non-zero value for T1V causes each slide from the original address to EP1 be sequentially displayed for a time determined by the value of T1V and T2V. For slide shows, use T1V = 14, T2V = 80 and for videos use T1V = 1 and T2V = 24.